I'm Daniel Cheng, a concept artist at Treyarch.  I've worked as a concept artist on Goldeneye: Rogue Agent, Mercenaries 2: World in Flames, Medal of Honor: Airborne, Steven Spielberg's Boom Blox, Boom Blox Bash Party and Call of Duty: Black Ops I and II..
 Please also visit my blog where I have new sketches:


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